/*
 *
 * System2 Simulation Framework
 * Copyright (C) 2011 - 2012 Jacob Dawid
 * jacob.dawid@googlemail.com
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "simulationlayer.h"
#include "simulation.h"

namespace System2 {
    SimulationLayer::SimulationLayer(Simulation *simulation) {
        m_simulation = simulation;
    }

    SimulationLayer::~SimulationLayer() {
        foreach(Link *link, m_links) {
            delete link;
        }

        foreach(Block *block, m_blocks) {
            delete block;
        }
    }

    Simulation *SimulationLayer::simulation() {
        return m_simulation;
    }

    void SimulationLayer::connectBlocks(Block *from, Block *to) {
        Link *link = new Link(this, from, to);
        m_links.append(link);
    }

    Block *SimulationLayer::addBlock(Component *component) {
        Block* block = new Block(this, component);
        m_blocks.append(block);
        return block;
    }

    QList<Atom*> SimulationLayer::atomize(int& idIterator) {
        QList<Atom*> atomList;
        foreach(Atom* atom, atomList) {
            delete atom;
        }

        atomList.clear();

        foreach(Block* block, m_blocks) {
            Atom *atom = new Atom(idIterator, m_simulation->context(), block->component());
            block->setAtomId(idIterator);
            atomList.append(atom);
            idIterator++;
        }

        foreach(Link* link, m_links) {
            int dependencyId = link->from()->atomId();
            int dependentId = link->to()->atomId();

            foreach(Atom *atom, atomList) {
                if(atom->id() == dependentId) {
                    atom->makeDependentOf(dependencyId);
                    break;
                }
            }
        }
        return atomList;
    }
}
